Here are some example
film production title credits that we can take ideas from:
Monday 18th February
|
No Filming
|
Tuesday 19th
February
|
Filming
11-4
|
Wednesday 20th February
|
Possibility of filming,
11-4
|
Thursday 21th February
|
Possibility of filming,
11-4
|
Friday 22th
February
|
No
Filming
|
Saturday 23th
February
|
No
Filming
|
Sunday 24th February
|
No
Filming
|
Monday 25th February
|
Editing
|
Tuesday 26th
February
|
Editing
|
Wednesday 27th February
|
Editing
|
Thursday 28th February
|
Editing
|
Friday 1st March
|
Finished editing
|
Saturday 2nd March
|
Finished
editing
|
Sunday 3rd March
|
Finished editing
|
S.B Shot#
|
Angle
|
Movement
|
Notes
|
Long Shot
|
Eye level
|
Slow zoom/pan
|
Protagonist leaning over rabbit getting ready to skin it.
|
Close Up
|
High angle
|
Still
|
Skinning of rabbit.
|
Over shoulder shot
|
Eye Level
|
Still
|
Zombies arrive in background.
|
Mid shot
|
Eye Level
|
Still
|
Still kneeling down.
|
Reverse shot
|
Low angle
|
Still as arrow is shot
|
Spins around to fire arrow.
|
Extreme close up
|
Eye Level
|
Still
|
Camera closes in on the entry wound in skull of zombie.
|
Point of view shot
|
Low angle
|
Camera falls to side with zombie
|
Camera should rest by the zombies head as they slowly fall to the side.
|
Mid shot
|
Eye Level
|
Still
|
Camera slowly pans with an eye line match.
|
Long shot
|
Eye Level
|
Still
|
Wobbles with zombie.
|
Long shot
|
Eye Level
|
Tilts side to side with each step
|
Stays still as character walks towards and past the camera.
|
Over shoulder reverse shot
|
Eye Level
|
Stays still tracking from behind.
|
Camera follows protagonist from shoulder.
|
Midshot
|
Eye Level
|
Camera stays pn protagonists
|
Fast movements.
|
Midshot
|
High angle
|
Fast movement to follow arrow in head.
|
Angle slightly looking down on zombie.
|
Mid shot
|
Low angle
|
Tracking/shaking
|
Angle is slightly lower than protagonist and allows just enough view to see zombie in corner of screen or Camera tracks from behind the character walking to zombie.
|
Long mid shot
|
Eye level
|
Tracking/still
|
Camera stays still and follows tackle to ground.
|
Point of View
|
High angle
|
Still
|
Camera lingers on face.
|
Low angle close up
|
Low angle
|
Still
|
Stays still on each stab.
|
Point of view
|
Eye level
|
Still
|
Camera shows swinging motion. Have soft blur effect.
|
Close up
|
Low angle
|
Still
|
Camera lingers on face.
|
Low angle close up
|
Low angle
|
Still
|
Stays still on each stab.
|
Close up
|
High angle
|
Still
|
Linger on remains of face.
|
Close up
|
Low angle
|
Still
|
Lingers on face.
|
Mid shot
|
Low angle
|
Still
|
Camera zooms to background.
|