1.
In what ways does your media product use, develop or challenge forms of
conventions of real media products?
Our media
product uses conventions of real media products in numerous ways, for example
As you can
see in this classic zombie television show the font titles they use in this
opening sequence are Impact and this convention can
be seen reflected in our media film.
http://www.youtube.com/watch?v=ifusMBkmqAI
http://www.youtube.com/watch?v=ifusMBkmqAI
Also we played on genre conventions, for example the way to
kill a zombie is through an attack to the head, so for our movie the
protagonist dispatched of the zombies within this way, also the idea that in a
zombie apocalypse food is scarce we played upon. It can seen that the
protagonist is now having to hunt for his food and scavenge what few resources
he can find, the facet he also uses a bow and arrow and knife for the most part
of the film also shows the conventions of noise attracting zombies attentions
which is to be avoided at all costs. The shot types we used in this also play
with continuity and conventions of zombie genres, for example the ‘he’s behind
you’ shot was used where the monster his approaching the protagonist from
behind and also shots in which the monsters point of views are shown. We used
these variety of shots to follow the genre codes and conventions which will
show that we use and challenge real media products.
Our media product also challenges media products as it is
adapting to the new market of post apocalyptic dramas, by making our story
purely character driven the audiences become more engrossed in the film.
Also our product develops the real media through its special
effects. The effects allow us to add the realism to the film and make it
compete with films of the zombie genre.
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